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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v2.3.330
fe0b401e
·
vtlb: silence backpatch log spam
·
May 07, 2025
v2.3.329
69f8e82c
·
gs: Missing cmath include
·
May 07, 2025
v2.3.328
79d3d43a
·
Docs: Update Zydis license
·
May 07, 2025
v2.3.327
23c9c9f7
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GS/TC: Also update tc logs with prefixes.
·
May 07, 2025
v2.3.326
30bc7ea1
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GSDumpRunner: Fix some userhack arguments not working.
·
May 07, 2025
v2.3.325
d9ea1591
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GS/HW: Enable tex-is-fb on channel shuffles when barriers aren't supported.
·
May 07, 2025
v2.3.324
509bbd76
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Qt: Allow translating the default adapter text
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May 05, 2025
v2.3.323
6680698b
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Deps: Update SDL to 3.2.12
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May 05, 2025
v2.3.322
63a5b959
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Audio: Fix global settings overriding per-game ones
·
May 04, 2025
v2.3.321
480a3fe1
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GameDB: Add HPO:ATN to Fatal Frame III
·
May 04, 2025
v2.3.320
37ba82b8
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GameDB: HPO Native w/TO for Resident Evil Dead Aim
·
May 04, 2025
v2.3.319
2d604145
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Docs: Remove advertising gunk from GPL license file
·
May 04, 2025
v2.3.318
6342f995
·
GS/HW: Fix copy range for shuffles.
·
May 04, 2025
v2.3.317
d2a5b70b
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GS/HW: Remove Haunting Ground CRC
·
May 03, 2025
v2.3.316
b2be5dcb
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FSUI: Remove unimplemented function
·
May 03, 2025
v2.3.315
6ffaca45
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Qt: Fix crashing per-game achievement sound effect settings
·
May 03, 2025
v2.3.314
56fe0b32
·
GS/HW: Detect double buffers when Z not offset during RT in RT
·
May 03, 2025
v2.3.313
b625e2c4
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UI: Remove fractional upscales
·
May 01, 2025
v2.3.312
97300d59
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GS/HW: Fixing regressions with readbacks + preloading
·
May 01, 2025
v2.3.311
bfff6ed4
·
Bump softprops/action-gh-release in the ci-deps group
·
Apr 30, 2025
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