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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v2.3.310
ad6f5fd6
·
Savestate: Add backup slot loading ability
·
Apr 30, 2025
v2.3.309
7bdf349b
·
Resources: Resize viewport of flag icons to content
·
Apr 30, 2025
v2.3.308
f6e0d1d3
·
common-linux: Fix -Wformat warnings.
·
Apr 30, 2025
v2.3.307
e2b04726
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GS/HW: Fix a crash on close and old target mem leak
·
Apr 30, 2025
v2.3.306
3f93b3a3
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GS/HW: Update y region if the source is expected to be in the same target.
·
Apr 29, 2025
v2.3.305
213a89ab
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GS/HW: Also unlink source texture from target before deletion on z draws.
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Apr 29, 2025
v2.3.304
8dcca62d
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GS/HW: Make sure we pass src to PreloadTarget.
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Apr 29, 2025
v2.3.303
b2587e67
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GS/TC: Fix possible divide by zero error
·
Apr 27, 2025
v2.3.302
90af9b2f
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GS/HW: Use correct vertex colour on target clear
·
Apr 26, 2025
v2.3.301
d915a0b9
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GS/Shaders: Try to fix Warning X4000: FxaaPixelShader potentially uninitialized variable.
·
Apr 26, 2025
v2.3.300
ac9c5eaa
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issues/Github : remove unused links
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Apr 26, 2025
v2.3.299
0891da30
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GS/HW: Unlink source texture from old target before deletion.
·
Apr 26, 2025
v2.3.298
55e9b51f
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GS/HW: Only reuse dirty targets that were recently accessed
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Apr 26, 2025
v2.3.297
2cf70837
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Debugger: Add breakpoint description label (#12534)
·
Apr 25, 2025
v2.3.296
15df532d
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GS: Improve TrianglesAreQuads check to make sure 2 edges match a previous triangle
·
Apr 25, 2025
v2.3.295
bacdfd60
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FSUI/BPM: Fix icon
·
Apr 25, 2025
v2.3.294
ff0d7917
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Debugger: Use a consistent context string when translating layout names
·
Apr 24, 2025
v2.3.293
a3d8a0dd
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Debugger: Add dummy actions to the Tools and Windows menus
·
Apr 24, 2025
v2.3.292
01849d53
·
GS: Allow for widescreen and ultrawide patches to specify their target aspect ratio.
·
Apr 22, 2025
v2.3.291
7246a64a
·
VMManager: Also add GB for the ram info.
·
Apr 22, 2025
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