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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v1.7.5831
fb4aaf52
·
GS: Increase sensitivity of texflush but avoid some situations
·
May 21, 2024
v1.7.5830
8d0af30e
·
Docs : update configuration guide
·
May 21, 2024
v1.7.5829
06efa930
·
Config: Change hw mipmap from enum to bool.
·
May 21, 2024
v1.7.5828
2e882dfa
·
CI/Flatpak: libaio is no longer needed
·
May 21, 2024
v1.7.5827
086bbf95
·
Misc: Fix building with gcc14 (#11278)
·
May 21, 2024
v1.7.5826
4536daa5
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PAD: Update to latest controller database.
·
May 20, 2024
v1.7.5825
570039f4
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GS/HW: Adjust conditions for CPU sprite renderer
·
May 19, 2024
v1.7.5824
c6b55e5a
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GS/HW: Improve texture shuffle double direction with future draw
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May 19, 2024
v1.7.5823
76836745
·
Qt: Fix default tab of Graphics Settings
·
May 19, 2024
v1.7.5822
81f11028
·
Qt: Update base translation
·
May 19, 2024
v1.7.5821
f0b88953
·
FSUI: Gate HW Download mode behind per-game settings
·
May 19, 2024
v1.7.5820
39a493f7
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GameDB: fix tearing like issues on KH2 when upscaled
·
May 19, 2024
v1.7.5819
70b709a6
·
CI/Flatpak: Temporarily disable repo/appstream validation
·
May 19, 2024
v1.7.5818
31e935d8
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GzippedFileReader: Don't clamp chunkID on read
·
May 18, 2024
v1.7.5817
a6f71595
·
CDVD: Simplify ISO opening
·
May 17, 2024
v1.7.5816
e8e84d16
·
Qt: Update base translation
·
May 17, 2024
v1.7.5815
7166c04f
·
R3000: Serialize IOP->EE ticks carry
·
May 16, 2024
v1.7.5814
1483e4f8
·
Qt: Rename "Enable" to "Apply" for WS/NI patches (#11236)
·
May 16, 2024
v1.7.5813
454d4c9f
·
IOP: Adjust cycle counts slightly more accurately in some situations
·
May 15, 2024
v1.7.5812
8887930f
·
GS/SW: Don't use fast reciprocal stq calculation, it's too inaccurate
·
May 15, 2024
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