Skip to content
GitLab
Explore
Sign in
Tags
Tags give the ability to mark specific points in history as being important
This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v1.7.5871
986a9773
·
GameDB: Some NTSC-K fixes
·
Jun 07, 2024
v1.7.5870
7d530228
·
3rdparty: Update xbyak to 7.06
·
Jun 07, 2024
v1.7.5869
1ec4c248
·
CI/Windows: Disable Qt's PCRE2 JIT
·
Jun 07, 2024
v1.7.5868
91fbf1b2
·
CI/Windows: Uninstall system LLVM package
·
Jun 07, 2024
v1.7.5867
5e858fa1
·
GS/HW: Take render target end block for channel shuffles if bigger
·
Jun 06, 2024
v1.7.5866
f771b0f2
·
CI: Tempfix windows clang builds
·
Jun 06, 2024
v1.7.5865
3c15f6e4
·
GameDB: Add Texture inside RT to Mobile Suit Gundam - One Year War
·
Jun 04, 2024
v1.7.5864
877c3ee9
·
input-rec: Use toNativeSeparators() when opening recording
·
Jun 04, 2024
v1.7.5863
9e1acc57
·
PAD: Update to latest controller database.
·
Jun 03, 2024
v1.7.5862
bc9edb53
·
GameDB: Tokyo Xtreme Racer Drift/Kaido Racer - Upscaling fixes
·
Jun 02, 2024
v1.7.5861
8625e30d
·
GS:MTL: Add Intel HD 4000 to the list of GPUs to use PixelFormatView on
·
Jun 01, 2024
v1.7.5860
af8fdae7
·
GameDB: Various bodges
·
Jun 01, 2024
v1.7.5859
7de06e34
·
GS/HW: Improve some tex in rt handling
·
Jun 01, 2024
v1.7.5858
4c8e42d8
·
GS/HW: Improve handling of channel shuffles on new targets
·
Jun 01, 2024
v1.7.5857
4faa5f20
·
GS/HW: Compensate for edges in complex clamps to reduce upscale garbage
·
Jun 01, 2024
v1.7.5856
69c2c53c
·
CI/AppImage: QtNetwork is no longer needed
·
May 31, 2024
v1.7.5855
d48f527d
·
Common: Tidy up signal handlers
·
May 31, 2024
v1.7.5854
f2e4a5e7
·
GS: Remove MSVC macro hack
·
May 30, 2024
v1.7.5853
c44659d3
·
Qt: Update Base Translation
·
May 30, 2024
v1.7.5852
ee9866b5
·
DEV9: Prefer C++ string comparison in AdapterUtils
·
May 30, 2024
Prev
1
…
54
55
56
57
58
59
60
61
62
…
252
Next