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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v1.7.4352
747e11d7
·
GS/HW: Allow region targets for half-right fix
·
Apr 08, 2023
v1.7.4351
3cae728a
·
Qt: Recreate new window immediately when switching APIs
·
Apr 08, 2023
v1.7.4350
7f24a5cf
·
GS: Fix crash when resizing window
·
Apr 08, 2023
v1.7.4349
1b8f5f23
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GS-HW: Fix bug with looping invalidation
·
Apr 08, 2023
v1.7.4348
77d37de1
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GameDB: Add mipmapping to Hasbro Family Game Night
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Apr 07, 2023
v1.7.4347
5ea3fb8e
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Github: Update issue template
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Apr 07, 2023
v1.7.4346
d683aa43
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GS: Clean up Host->Local code
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Apr 07, 2023
v1.7.4345
f2229a00
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GS/OGL: Don't leak shader objects when compiling
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Apr 07, 2023
v1.7.4344
a06f890a
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GS: Fix Wunused-variable warning.
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Apr 07, 2023
v1.7.4343
bbe22f95
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GS: Avoid modifying single QW downloads as they go to a register
·
Apr 06, 2023
v1.7.4342
631f75a7
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GS/HW: Don't break out of target search loop on dirty target
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Apr 06, 2023
v1.7.4341
c121aae8
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GS: Add VS natvis files for FastList and TC Targets
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Apr 06, 2023
v1.7.4340
fed76296
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GS: Fix typo in ResizeTexture which was causing a crash
·
Apr 06, 2023
v1.7.4339
0825ca73
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GS/HW: Add other StretchRect() calls to texture copies counter
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Apr 06, 2023
v1.7.4338
4404b06d
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Qt: Fix lockup when cancelling shutdown and fullscreen
·
Apr 06, 2023
v1.7.4337
77f8a0f5
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Counters: Retool UpdateVSyncRate
·
Apr 06, 2023
v1.7.4336
d7e54ccb
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CDVD: Fix struct member variables not used.
·
Apr 05, 2023
v1.7.4335
2a6ba739
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GS-HW: Fix stretch rects errantly discarding data
·
Apr 05, 2023
v1.7.4334
fb3c0c81
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GameDB: Added fixes for Fatal Frame and Siren
·
Apr 05, 2023
v1.7.4333
58ded2e0
·
GS/HW: Fix incorrect hashing of non-palette textures
·
Apr 05, 2023
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