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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v1.7.4312
fcbc027a
·
GS: Unify D3D device creation paths
·
Apr 01, 2023
v1.7.4311
8989b69c
·
GS: Fix crash on shutdown when using software renderer
·
Apr 01, 2023
v1.7.4310
e9a624ab
·
Qt: Fix main window closing on fullscreen shutdown
·
Apr 01, 2023
v1.7.4309
8a9df89b
·
SDLInputSource: SDL raw input as config option.
·
Apr 01, 2023
v1.7.4308
e95d75e0
·
GameDB: Fix missing Tekken 5 demo
·
Apr 01, 2023
v1.7.4307
bbe58b07
·
GameDB: fixes for Super Trucks Racing
·
Mar 31, 2023
v1.7.4306
7886c9ea
·
GameDB: Fix fog line in Over the Hedge
·
Mar 31, 2023
v1.7.4305
6c2bbdef
·
Qt: Theme Polishes for Pizza and Cobalt
·
Mar 31, 2023
v1.7.4304
a5ebb388
·
CMake: Enable RAIntegration on Windows builds
·
Mar 31, 2023
v1.7.4303
9c91c700
·
GameDB: Add roundsprite 2 to Samurai Warriors 2
·
Mar 31, 2023
v1.7.4302
28b111b6
·
x86/iFPU: Inline FPU_MUL_HACK to dynarec
·
Mar 31, 2023
v1.7.4301
fff8592b
·
GS/HW: Fix GT4/T5 CRC hacks in DirectX renderers
·
Mar 31, 2023
v1.7.4300
4af3856d
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GS: Bump shader cache version.
·
Mar 31, 2023
v1.7.4299
e2e2ab62
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MSBuild: Enable DirectX in cmake SDL build
·
Mar 31, 2023
v1.7.4298
e7e3f30f
·
3rdparty: Update SDL2
·
Mar 31, 2023
v1.7.4297
affc45e7
·
GSDumpReplayer: Fix crash when downloading Z24 targets
·
Mar 30, 2023
v1.7.4296
316bc422
·
GameDB: Various fixes
·
Mar 30, 2023
v1.7.4295
c73ae3df
·
x86/iR5900: Get rid of eeRecIsReset
·
Mar 30, 2023
v1.7.4294
27b45276
·
SPU2: Remove GetLongName() from SndOutModule
·
Mar 30, 2023
v1.7.4293
b00852fa
·
GameDB: More WWE text fixes
·
Mar 30, 2023
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