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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v1.7.4332
369b9a48
·
Misc: Fix up a few recent clang warnings
·
Apr 05, 2023
v1.7.4331
559b8843
·
GS: Fix some Scanmask situations in PCRTC
·
Apr 04, 2023
v1.7.4330
5d140f7d
·
GS: Fix missing PSM references.
·
Apr 04, 2023
v1.7.4329
7b512ce2
·
GS/HW: Fix Final Fantasy XII CRC hack
·
Apr 04, 2023
v1.7.4328
ada291c0
·
GS: Remove redundant PSM enum naming
·
Apr 04, 2023
v1.7.4327
4a702e05
·
EE: Clear reset required status on JIT overflow reset
·
Apr 04, 2023
v1.7.4326
eac420f2
·
GameDB: Replace Tex in RT with Partial Target Invalidation, Dark Cloud 2
·
Apr 03, 2023
v1.7.4325
23d4fa9d
·
GS:MTL: Process uv in place
·
Apr 03, 2023
v1.7.4324
8d9a5111
·
PAD: Update to latest controller database.
·
Apr 03, 2023
v1.7.4323
e8dac005
·
GS: Move expanded dither storage to software renderer
·
Apr 03, 2023
v1.7.4322
38bf9162
·
GS: Update fixes for Sacred Blaze
·
Apr 02, 2023
v1.7.4321
cf59c0b8
·
GS/Counters: Catch SMODE changes and update VSync rate
·
Apr 02, 2023
v1.7.4320
b3fb6e78
·
GS: Don't reset CRT mode on reset
·
Apr 02, 2023
v1.7.4319
3f640ed7
·
GS/HW: Fix blue screen in GT4 transitions
·
Apr 02, 2023
v1.7.4318
cc814585
·
GS/OGL: Fix incorrect binding in multi stretch rect
·
Apr 02, 2023
v1.7.4317
b0d26c82
·
EE: Correct FPU_MUL_HACK result value
·
Apr 02, 2023
v1.7.4316
4133be28
·
USB: Remove force feedback logspam
·
Apr 02, 2023
v1.7.4315
6e818794
·
GameDB: Various fixes
·
Apr 01, 2023
v1.7.4314
5ea670ec
·
GS-HW: Handle triangle memory clears
·
Apr 01, 2023
v1.7.4313
e8e9702d
·
GS/HW: Swap Crash WoC CRC hack for native palette draws
·
Apr 01, 2023
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