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This project is mirrored from
https://github.com/ARMSX2/ARMSX2
. Pull mirroring updated
Sep 01, 2026
.
Successfully updated
Sep 01, 2026
.
v1.7.5951
315d30fe
·
GS: Uncap upscale multiplier subject to GPU limits
·
Jul 02, 2024
v1.7.5950
46e30467
·
Config: Don't copy global WS/NI to game settings
·
Jul 02, 2024
v1.7.5949
3f952c88
·
DEV9: Fix function parameter should be passed by const reference warnings.
·
Jul 01, 2024
v1.7.5948
5ff35927
·
GS: Remove unused enum
·
Jun 30, 2024
v1.7.5947
f6ce7b9e
·
GS/HW: Fix downscales on target regions
·
Jun 29, 2024
v1.7.5946
b5258a83
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GS: Remove std::optional from gaps variable.
·
Jun 29, 2024
v1.7.5945
a483aca3
·
Deps: Avoid -1 return in rc_runtime_progress_size()
·
Jun 29, 2024
v1.7.5944
d3bcfe0f
·
GS/HW: Prefer already-RTA-target over SW blend for no-overlap
·
Jun 29, 2024
v1.7.5943
3cfd4a79
·
GameDB: Shadow of Rome revert to HPO Special
·
Jun 28, 2024
v1.7.5942
51917c44
·
GS/DX11: Fix downsample uniform unpack
·
Jun 29, 2024
v1.7.5941
56f32ff3
·
GameDB: Add fixes to Harry Potter Quidditch World Cup
·
Jun 28, 2024
v1.7.5940
faa54f6c
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GS/HW: Always update preloaded dirty areas
·
Jun 27, 2024
v1.7.5939
cd300c21
·
GameDB: Revert an wrong game title
·
Jun 27, 2024
v1.7.5938
5b45913a
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GS/HW: Use box filtering for source downsampling
·
Jun 27, 2024
v1.7.5937
1627bd6c
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GS/HW: Fix upscale draw detection check
·
Jun 26, 2024
v1.7.5936
7f0ab144
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GS/HW: Clear instead of invalidating upscaled targets
·
Jun 26, 2024
v1.7.5935
71cb2dae
·
GameDB: GOW 2 revert to HPO Special
·
Jun 25, 2024
v1.7.5934
baec86e3
·
DEV9: Return sender IP alongside payload
·
Jun 25, 2024
v1.7.5933
a00cb490
·
COP0 TLB: Fix mapping ScratchpadRam Entries
·
Jun 25, 2024
v1.7.5932
ba73a4cf
·
GameDB: RE Outbreak disable FBMask patch
·
Jun 25, 2024
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